Friday, 22 August 2014

Mid War Madness

Today I saw some great looking MW DAK Panzers on FB. This gave me a kick to the balls to think about having my own MW DAK Panzerkompanie some day.


As I don't own North Africa book nor have it available in EA I turned to fowlists.

As I like tanks a lot, and my first ever FoW game was played in the desert with MW Panzerkompanie, I had only one thing in my mind. TANKS, lots of them! Strike hard, die hard!

After some thinking and mixing and matching I came up with this:

German Panzer
Tank Company, from North Africa, page 54

Compulsory Panzerkompanie HQ
- CinC Panzer III L or M, 2iC Panzer III L or M 230 pts
- upgrade to Panzer IV F2 or G 30 pts
- Sd Kfz 9 half-track 5 pts
- Warrior Josef Rettemeier 45 pts

Compulsory Panzer Platoon
- Command Panzer III L or M, 2x Panzer III L or M 345 pts
- upgrade to Panzer III N -5 pts
- upgrade to Panzer III N -5 pts

Compulsory Panzer Platoon
- Command Panzer III L or M, 2x Panzer III L or M 345 pts
- upgrade to Panzer III N -5 pts
- upgrade to Panzer III N -5 pts

Panzer Platoon
- Command Panzer III L or M, 2x Panzer III L or M 345 pts
- upgrade to Panzer IV F2 or G 30 pts
- upgrade to Panzer IV F2 or G 30 pts
- upgrade to Panzer IV F2 or G 30 pts

Heavy Panzerspah Platoon
- Command Sd Kfz 231 (8-rad), Sd Kfz 231 (8-rad) 85 pts

1500 Points, 4 Platoons

It has no big 5 tank platoons, a problem when having to assault, but it's fast and has recon. But I can always attach Rettemeier to one of the PzIII platoons while 2iC is going to spend his time with other PzIVs.

Smoke could be usefull but that would mean I'd either have to had nebelwerfers, which would ruin the idea of this force being fully mobile, or a platoon of Panzer IV F1s.

So here's my idea for MW DAK. All comments and ideas are more than welcomed.

2 comments:

  1. I like it. I think it's worth keeping it all mobile and missing out on smoke. The nebs are vulnerable on their own, and you don't have the numbers to leave a platoon covering them. You've got the numbers to assault with, and in mid war there's generally not so many bazookas, PIAT's etc to ruin your day. I think in mid war having a one-dimensional list can actually be better than trying to cover all the bases. It keeps your game-plan simple, focuses your strengths, and German armour has lots of inherent advantages with the German special rules. Having played against him a few times, I'd say Rettemeier is definitely worth the points.

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  2. Thank you! :)

    Agreed on nebs, they are an easy kill for any flanking enemy with no defending unit.

    Aye, it's handy to have "Tiger Ace" with reroll to hits and as he's going to spend his time with a platoon, he gives them 2+ ST. Also the reroll for reserves is nice as with only 4 platoons it's going to be quite a ride with only 2 platoons on table.

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